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Sunday, August 28, 2011

PC GAME : STREET FIGHTER MUGEN HIRES

M.U.G.E.N is a freeware 2D fighting game engine designed by Elecbyte, written in C with the Allegro library. The engine was originally released in July 17, 1999. Beta versions of it were made to work on DOS, Linux and Windows platforms, distributed through their website or to donators via email. With the release of the Linux version, support for DOS ceased.
The engine allows anyone to create characters, background stages and other game objects through interpreted text files, graphics, and sound compilations. It supports various types of audio formats such as MP3, ADX, OGG and MIDI as background music during gameplay or at other points such as an introduction or the select screen. The engine allows for most of the same type of functionality found in most any commercial 2D fighting game, up to and including close recreation of those games' characters and gameplay.
The engine uses 7 buttons for gameplay along with the directional keys, in order to accommodate six-button fighters, which use three punches, three kicks, and a start button. However, characters do not necessarily use all seven buttons, nor need to follow a traditional six- or four-button format. At most, two human players can control characters, with others controlled by the engine's AI; including a demo mode where the computer controls all characters. In addition, several gameplay modes are available via the main menu.
The main mode of play is Arcade mode, where a character fights random characters as in other fighter games or use a coding to decide order. There are also three different kinds of Team modes: Single, Simul, and Turns. A fourth mode, Tag, is listed in the EXE along with two related script controllers, but was never used. In Team mode, either side can use any of the team modes. Single is identical to not having a team, Simul gives that side a computer-controlled partner who fights simultaneously, and Turns uses a different character for each round of play, varying from a set number usually from 2 to 4 different characters in a row. If set, the characters' starting life will be adjusted according to the number of players on each side. If one side has two characters and the other has only one in one of the Team modes, the side with two characters will each have half their respective normal maximum life values. Pre-WinM.U.G.E.N versions of the engine could have this feature adjusted or disabled via the options screen or the config file, but due to the nature of the hack, the option has not yet been reactivated. Team Co-op is similar to Simul, except both human players fight on the same side at the same time.
In Survival mode, there is an endless stream of opponents, fighting them either one by one or two in a Simul match. The objective is to beat as many opponents as possible, with the game ending when the player's character or team is defeated. The player can choose to play alone or in Simul or Turns mode, though Single Player mode gives the highest life and life recovered at the end of each round won. Survival mode was the last addition done to the engine. As such, it is not present in any of the DOS versions of M.U.G.E.N.
To learn this game, Click Here for information more.

Super Street Fighter 2 HR Mugen Remix
The reason the game is changed is because originally this game was going to be MVC style (since it already had the combo chaining) and now since there are patches for most of the SF characters I decided to do the game like this. Also the reason why the scoring is removed is because it causes the characters to be buggy and who cares about scoring in a fighting game you just want to own people lol!
Please note that this game is for Mugen 1.0 so that's way the screenpack doesn't have much going on in it and it's pretty much an edit of the Street Fighter Alpha 3 Screenpack by Hatabow, so you may need a decent comp to run this!! Also there is still a lot more to be done with this game such as more characters, stages, hitsparks, win quotes, some changes in the screenpack, intro etc.!

Street Fighter 3: 3rd Strike HD Remix Demo
Street Fighter 3: 3rd Strike HD Mugen demo is released, please note that this game is just a demo, so there might be a couple of things wrong with it. Also please note that a lot of people worked on this game, you can check out who in the credits. Also note that I forgot to change the rounds from 1 to 2, you can do this by opening the fight.def with notepad in the data folder. After that you press Ctrl+F and search for:
Round
After that you change the number of match rounds to whatever you like!!
And we would like to thank everyone that made this possible because without you guys this stuff wouldn't be possible.


Super Street Fighter 2 Turbo HD Mugen Remix Beta 2
Street Fighter II: The World Warrior  is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style.


Screenshoot :

Amit Dabydeen, Street Fighter Legends, Super Street Fighter 2 HR Mugen Remix, Full Games, Fighting, PC, Video Game, Ryu, Capcom, Characters, Stages, Screenpacks

Super Street Fighter 2 Turbo HD Mugen Remix, Amit Dabydeen


Download Game Click Here.



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